AIM BASE | TOURNAMENTS
46.174.53.127:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3 days between real wipes
- on rhythm
- 14% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 33% else halves by day 2.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:00 UTC 7h ago | – | – | running | 0 |
| Thu 1 Oct, 20:16 UTCFW 12d ago | 1 | – | – | 0 |
| Wed 30 Sep, 17:27 UTC 13d ago | 3 | – | 1.1 days | 1 |
| Mon 28 Sep, 14:00 UTC 15d ago | 3 | held half | 2.1 days | 0 |
| Thu 24 Sep, 13:31 UTC 19d ago | 8 | halved by day 1 | 4 days | 0 |
| Wed 23 Sep, 16:11 UTC 20d ago | 22 | – | 0.9 days | 1 |
| Sat 19 Sep, 14:27 UTC 24d ago | 22 | halved by day 1 | 4.1 days | 0 |
| Wed 16 Sep, 14:00 UTC 27d ago | 37 | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does AIM BASE | TOURNAMENTS sit in the rankings?
In the top 18% of all ranked servers, AIM BASE | TOURNAMENTS is #4,066 on player hours for the last seven days.
What is the player count on AIM BASE | TOURNAMENTS?
0 of 100 slots are filled on AIM BASE | TOURNAMENTS at the moment. The average player count over the last seven days is 1, with a peak of 40. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 36 players.
Server Tags
How should the tags on AIM BASE | TOURNAMENTS be interpreted?
The game's server browser reads these tags from AIM BASE | TOURNAMENTS: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts100 (Group limit): Team size is capped at 100; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^d (Combat training): Training: aim and PvP practice, loot given; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does AIM BASE | TOURNAMENTS appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include AIM BASE | TOURNAMENTS: Best modded Rust servers and Best Rust combat training servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
AIM BASE | TOURNAMENTS Rust version: which one?
Rust network protocol 2634 and build 167584 on Linux is what AIM BASE | TOURNAMENTS uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on AIM BASE | TOURNAMENTS?
For the past 48 hours, server fps averaged 30, never dropping below 30. It held up to 126,053 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,684 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of AIM BASE | TOURNAMENTS?
The server is online: AIM BASE | TOURNAMENTS. According to its reported uptime, the last restart was about 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of AIM BASE | TOURNAMENTS?
No region is published by AIM BASE | TOURNAMENTS. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.174.53.127:28015.
Rules and Settings
What is the map on AIM BASE | TOURNAMENTS?
A procedural map of size 4,000 and seed 1337 is what AIM BASE | TOURNAMENTS runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What rules and configuration does AIM BASE | TOURNAMENTS have?
No gather rate appears in the name of AIM BASE | TOURNAMENTS. Up to 100 players per group. Listed as combat training, loot handed out, for aim and PvP practice. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC: off.
Wipe Schedule
AIM BASE | TOURNAMENTS wipe schedule: what does it show?
No next wipe can be predicted for AIM BASE | TOURNAMENTS, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 7 hours.
On AIM BASE | TOURNAMENTS, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 45 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 33% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.5.
How to Join
AIM BASE | TOURNAMENTS joining: how is it done?
Enter client.connect 46.174.53.127:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^d,gmrust,cs167584,ts100
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slot count is 100.
ts100- Group limit Team size is capped at 100.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^d- Combat training Training: aim and PvP practice, loot given.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.