dill.moe
46.225.82.121:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
dill.moe ranking: what position does it hold?
In the top – of all ranked servers, dill.moe is #15,481 on player hours for the last seven days.
Is dill.moe busy?
At this moment, dill.moe is offline, with the last sighting 28 days 3 hours ago.
Tags and Filters
dill.moe tags: what do they indicate?
Read by the game's server browser, the tags dill.moe publishes are: gmrust (Game mode): Rust survival, standard; mp350 (Max players): Slots: 350; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Running build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain dill.moe?
The BestRustServers.xyz lists that include dill.moe are: Rust community servers, ranked and Vanilla-tagged Rust servers. These filters on the server list display it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Server Overview
What Rust version is dill.moe on?
On Linux, dill.moe runs Rust network protocol 2633 and build 163794. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is dill.moe and is it online?
Last seen 28 days 3 hours ago, dill.moe is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can dill.moe be found?
No region is given by dill.moe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.225.82.121:28015.
Settings & Map
What is the map on dill.moe?
A procedural map of size 4,500 and seed 664811957 is what dill.moe runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
dill.moe rules and settings: what are they?
A gather rate is not given in the name dill.moe. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Schedule
When does dill.moe wipe?
The next wipe for dill.moe is an estimate based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 32 days 12 hours. Its tags give a wipe schedule of one month.
How to Join
What is the process to join dill.moe?
Enter client.connect 46.225.82.121:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8
Game
gmrust- Game mode Rust survival, standard.
mp350- Max players Slots: 350.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Running build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.