[EU East] Facepunch 4
57.128.211.29:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence
- wipe-day peak
- 347 players, last three wipes
Coming wipes
- 22d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 347, 2 hours in, with 248 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTCFW 12d ago | 347 +248 queue | – | running | 27 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [EU East] Facepunch 4 sit in the rankings?
In the top 0.3% of all ranked servers, [EU East] Facepunch 4 is #63 on player hours for the last seven days.
Is [EU East] Facepunch 4 busy?
206 of 350 slots are filled on [EU East] Facepunch 4 at the moment. Averaged across the last seven days: 172 players, peaking at 341. The busiest time in the last 48 hours was 16:00 UTC, when the average player count was 321.
Server Tags
[EU East] Facepunch 4 tags: what do they indicate?
For [EU East] Facepunch 4, the game's server browser reads the following tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard; mp350 (Max players): Slot count is 350; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is offered to new players here; sc2 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
[EU East] Facepunch 4 operator: who is it?
Both [EU East] Facepunch 4 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.
[EU East] Facepunch 4 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [EU East] Facepunch 4: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 200; Average players: 100+ on average; Boxes: Official only.
Server Information
[EU East] Facepunch 4 Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for [EU East] Facepunch 4. Your game has to match the protocol to connect; Steam takes care of updating it.
[EU East] Facepunch 4 performance: is it smooth?
Over 48 hours, it averaged 104 server fps; the lowest was 37. The entity count reached 353,627, covering buildings, deployables and all other world objects. Memory use peaked at 11,852 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of [EU East] Facepunch 4?
At the moment, [EU East] Facepunch 4 is up. According to its reported uptime, the last restart was about 24 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can [EU East] Facepunch 4 be found?
Its name points to Europe, though [EU East] Facepunch 4 publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 57.128.211.29:28015.
Rules and Settings
[EU East] Facepunch 4 map: which one is it?
A procedural map of size 4,500 and seed 1090998289 is what [EU East] Facepunch 4 runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
[EU East] Facepunch 4 rules and settings: what are they?
No gather rate appears in the name of [EU East] Facepunch 4. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Rust's Official tab includes this server. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Cycle
On what schedule does [EU East] Facepunch 4 wipe?
[EU East] Facepunch 4 wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days 19 hours. Monthly wipes appear in its tags.
What happens on wipe day on [EU East] Facepunch 4?
Across its recent wipes, the busiest point averaged 347 players. At 2 hours after the latest wipe, the crowd peaked and 248 more waited in the queue.
Connect
[EU East] Facepunch 4 joining: how is it done?
To connect, type client.connect 57.128.211.29:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On BestRustServers.xyz
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Rust survival, standard.
mp350- Max players Slot count is 350.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^t- Tutorial on Facepunch's tutorial is offered to new players here.
Other
sc2- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.