Four Nintendos
47.12.13.134:28016 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Four Nintendos?
Rank #15,490 over the last seven days in player hours: Four Nintendos, inside the top 69% of ranked servers.
Is Four Nintendos busy?
At this moment, Four Nintendos is offline, with the last sighting 24 days 15 hours ago.
Server Tags
How should the tags on Four Nintendos be interpreted?
Read by the game's server browser, the tags Four Nintendos publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Game build number: 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Four Nintendos in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Four Nintendos are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is Four Nintendos on?
On Windows, Four Nintendos runs Rust network protocol 2633 and build 163794. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Four Nintendos?
Offline now for Four Nintendos, last seen 24 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 15 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Four Nintendos?
There is no region published by Four Nintendos. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 47.12.13.134:28016.
Settings & Map
Which map is used on Four Nintendos?
A procedural map of size 4,500 and seed 6738 is what Four Nintendos runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Four Nintendos?
No gather rate appears in the name of Four Nintendos. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Cycle
On what schedule does Four Nintendos wipe?
Too few wipes are on record for Four Nintendos to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 33 days 12 hours.
How to Join
What is the process to join Four Nintendos?
Enter client.connect 47.12.13.134:28016 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players The server has 100 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Game build number: 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.