In Rust We Trust
NA 47.219.122.30:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC 11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of In Rust We Trust?
Player hours over the last seven days place In Rust We Trust at #1,544 in North America, and at #15,907 in the top 72% of ranked servers.
What is the player count on In Rust We Trust?
In Rust We Trust is not online at the moment; its last appearance was 19 hours ago. The seven-day average player count stands at 0.
Server Tags
How should the tags on In Rust We Trust be interpreted?
For In Rust We Trust, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slot count is 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^r (Roleplay): Listed as a roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain In Rust We Trust?
The BestRustServers.xyz lists that include In Rust We Trust are: Best modded Rust servers, Rust roleplay servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is In Rust We Trust on?
On Windows, In Rust We Trust runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
In Rust We Trust performance: is it smooth?
Its average server fps over the last 48 hours was 209, with a low of 194. Buildings, deployables and the rest of the world accounted for up to 49,491 entities. At its highest, memory usage was 2,531 MB. What players experience as lag is low fps combined with a rising entity count.
In Rust We Trust uptime and reliability: what are they?
Last seen 19 hours ago, In Rust We Trust is currently offline. About 33 minutes ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 137 of 168 hours, 82% of the time. It was first seen by BestRustServers.xyz on 29 September 2026.
What is the location of In Rust We Trust?
With its NA tag, In Rust We Trust lists itself in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 47.219.122.30:28015 is its address.
Rules and Settings
In Rust We Trust map: which one is it?
A procedural map of size 3,000 and seed 8762 is what In Rust We Trust runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for In Rust We Trust?
No gather rate appears in the name of In Rust We Trust. No group limit is stated; the game's default of 8 players applies. It runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Schedule
When does In Rust We Trust wipe?
The force wipe is the one monthly wipe on In Rust We Trust. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 11 days 11 hours. Monthly wipes appear in its tags.
What happens on wipe day on In Rust We Trust?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join In Rust We Trust?
Enter client.connect 47.219.122.30:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/VAWZN2pDmJ is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players Slot count is 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^r- Roleplay Listed as a roleplay server.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.