Carbon Test (CarbonServer1)
5.178.138.150:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 23:36 UTC 8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 07:37 UTC 10d ago | 1 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Carbon Test (CarbonServer1) sit in the rankings?
Over the last seven days, Carbon Test (CarbonServer1) ranks #7,356 in player hours, which is in the top 33% of ranked servers.
How many players are on Carbon Test (CarbonServer1)?
The server Carbon Test (CarbonServer1) is currently offline; it was last seen 13 hours ago. Averaged across the last seven days: 1 players, peaking at 1. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Tags & Lists
How should the tags on Carbon Test (CarbonServer1) be interpreted?
For Carbon Test (CarbonServer1), the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Carbon Test (CarbonServer1)?
These BestRustServers.xyz lists include Carbon Test (CarbonServer1): Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Carbon Test (CarbonServer1) Rust version: which one?
On Windows, Carbon Test (CarbonServer1) runs Rust network protocol 2634 and build 167584. Your game has to match the protocol to connect; Steam takes care of updating it.
Carbon Test (CarbonServer1) uptime and reliability: what are they?
Offline now for Carbon Test (CarbonServer1), last seen 13 hours ago. It was up 9% of the time over the last 7 full days, 15 of 168 hours. On 2 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Carbon Test (CarbonServer1)?
There is no region published by Carbon Test (CarbonServer1). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 5.178.138.150:28015 is its address.
Rules & Map
What are the settings and rules for Carbon Test (CarbonServer1)?
A gather rate is not given in the name Carbon Test (CarbonServer1). No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Schedule
Carbon Test (CarbonServer1) wipe schedule: what does it show?
The record holds too few wipes for Carbon Test (CarbonServer1) to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 8 days 1 hours.
On Carbon Test (CarbonServer1), what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
What is the process to join Carbon Test (CarbonServer1)?
Use the F1 console: client.connect 5.178.138.150:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.