Rustoria.co - SEA Medium Preview Server (Map #1)
5.223.73.140:28010 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:48 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Rustoria.co - SEA Medium Preview Server (Map #1)?
Over the last seven days, Rustoria.co - SEA Medium Preview Server (Map #1) ranks #15,659 in player hours, which is in the top 71% of ranked servers.
How many players are on Rustoria.co - SEA Medium Preview Server (Map #1)?
The server Rustoria.co - SEA Medium Preview Server (Map #1) is currently offline; it was last seen 32 hours ago. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 09:00 UTC, when the average player count was 0.
Tags and Filters
How should the tags on Rustoria.co - SEA Medium Preview Server (Map #1) be interpreted?
For Rustoria.co - SEA Medium Preview Server (Map #1), the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; builds (Build server): Base building and design practice; creative (Creative): Creative: build without gathering; training (Combat training): Practice aim and PvP with all loot supplied; modded (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Rustoria.co - SEA Medium Preview Server (Map #1) appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rustoria.co - SEA Medium Preview Server (Map #1) are: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is Rustoria.co - SEA Medium Preview Server (Map #1) on?
Rust network protocol 2634 and build 167781 on Linux is what Rustoria.co - SEA Medium Preview Server (Map #1) uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Rustoria.co - SEA Medium Preview Server (Map #1) smooth?
Its average server fps over the last 48 hours was 30, with a low of 30. It held up to 116,824 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,543 MB. What players experience as lag is low fps combined with a rising entity count.
Rustoria.co - SEA Medium Preview Server (Map #1) uptime and reliability: what are they?
Offline now for Rustoria.co - SEA Medium Preview Server (Map #1), last seen 32 hours ago. About 51 minutes ago is when it last restarted, based on its uptime. Uptime of 46% across 1 full day: 11 hours up out of 24. On 13 October 2026, BestRustServers.xyz saw it for the first time.
Rustoria.co - SEA Medium Preview Server (Map #1) location: where is it?
Its name points to Asia, though Rustoria.co - SEA Medium Preview Server (Map #1) publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 5.223.73.140:28010.
Settings & Map
Rustoria.co - SEA Medium Preview Server (Map #1) map: which one is it?
A procedural map of size 4,250 and seed 1337 is what Rustoria.co - SEA Medium Preview Server (Map #1) runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What rules and configuration does Rustoria.co - SEA Medium Preview Server (Map #1) have?
The name Rustoria.co - SEA Medium Preview Server (Map #1) carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. VAC: on.
Wipe Cycle
On what schedule does Rustoria.co - SEA Medium Preview Server (Map #1) wipe?
Too few wipes are on record for Rustoria.co - SEA Medium Preview Server (Map #1) to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 33 hours.
Connect
How can I connect to Rustoria.co - SEA Medium Preview Server (Map #1)?
Enter client.connect 5.223.73.140:28010 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players The server has 0 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
builds- Build server Base building and design practice.
creative- Creative Creative: build without gathering.
training- Combat training Practice aim and PvP with all loot supplied.
Mods and access
modded- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.