LOCAL admission lab - no public players
5.228.202.103:28115 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does LOCAL admission lab - no public players sit in the rankings?
Over the last seven days, LOCAL admission lab - no public players ranks #16,850 in player hours, which is in the top 71% of ranked servers.
Is LOCAL admission lab - no public players busy?
LOCAL admission lab - no public players is not online at the moment; its last appearance was 14 days 3 hours ago.
Tags & Lists
How should the tags on LOCAL admission lab - no public players be interpreted?
The game's server browser reads these tags from LOCAL admission lab - no public players: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Slot count is 2; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain LOCAL admission lab - no public players?
The BestRustServers.xyz lists that include LOCAL admission lab - no public players are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
LOCAL admission lab - no public players Rust version: which one?
On Windows, LOCAL admission lab - no public players runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is LOCAL admission lab - no public players and is it online?
Offline now for LOCAL admission lab - no public players, last seen 14 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 29 September 2026, BestRustServers.xyz saw it for the first time.
LOCAL admission lab - no public players location: where is it?
There is no region published by LOCAL admission lab - no public players. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 5.228.202.103:28115.
Settings & Map
Which map is used on LOCAL admission lab - no public players?
Procedural map: that is what LOCAL admission lab - no public players runs, and it is generated by the game.
What are the settings and rules for LOCAL admission lab - no public players?
A gather rate is not given in the name LOCAL admission lab - no public players. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC off.
Wipe Schedule
On what schedule does LOCAL admission lab - no public players wipe?
Too few wipes are on record for LOCAL admission lab - no public players to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 14 days 15 hours.
Connect
How can I connect to LOCAL admission lab - no public players?
To connect, type client.connect 5.228.202.103:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp2- Max players Slot count is 2.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.