Mars Colony LOCAL DEVELOPMENT
5.29.9.12:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Mars Colony LOCAL DEVELOPMENT ranking: what position does it hold?
In the top 71% of all ranked servers, Mars Colony LOCAL DEVELOPMENT is #15,901 on player hours for the last seven days.
What is the player count on Mars Colony LOCAL DEVELOPMENT?
The server Mars Colony LOCAL DEVELOPMENT is currently offline; it was last seen 3 days 2 hours ago. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on Mars Colony LOCAL DEVELOPMENT be interpreted?
The game's server browser reads these tags from Mars Colony LOCAL DEVELOPMENT: gmrust (Game mode): Rust survival, standard; mp4 (Max players): Slot count is 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Mars Colony LOCAL DEVELOPMENT in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Mars Colony LOCAL DEVELOPMENT are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Mars Colony LOCAL DEVELOPMENT uptime and reliability: what are they?
Last seen 3 days 2 hours ago, Mars Colony LOCAL DEVELOPMENT is currently offline. Over the past 2 full days, it was online 0 of 48 hours, 0% of the time. On 11 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Mars Colony LOCAL DEVELOPMENT?
There is no region published by Mars Colony LOCAL DEVELOPMENT. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.29.9.12:28115.
Rules and Settings
What rules and configuration does Mars Colony LOCAL DEVELOPMENT have?
No gather rate appears in the name of Mars Colony LOCAL DEVELOPMENT. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC off.
Wipe Information
When does Mars Colony LOCAL DEVELOPMENT wipe?
Too few wipes are on record for Mars Colony LOCAL DEVELOPMENT to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 4 days 4 hours.
Join Server
What is the process to join Mars Colony LOCAL DEVELOPMENT?
To connect, type client.connect 5.29.9.12:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players Slot count is 4.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.