Michael's server Rust
5.83.165.231:11300 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:17 UTC 3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Michael's server Rust?
Over the last seven days, Michael's server Rust ranks #6,944 in player hours, which is in the top 31% of ranked servers.
What is the player count on Michael's server Rust?
0 of 50 slots are filled on Michael's server Rust at the moment. Averaged across the last seven days: 0 players, peaking at 2. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on Michael's server Rust be interpreted?
For Michael's server Rust, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Michael's server Rust in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Michael's server Rust are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
Michael's server Rust Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what Michael's server Rust uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Michael's server Rust smooth?
Over 48 hours, it averaged 12 server fps; the lowest was 10. It held up to 92,081 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,410 MB. A climbing entity count and low fps are felt by players as lag.
Michael's server Rust uptime and reliability: what are they?
The server is online: Michael's server Rust. According to its reported uptime, the last restart was about 8 hours ago. It was up 100% of the time over the last 2 full days, 48 of 48 hours. On 11 October 2026, BestRustServers.xyz saw it for the first time.
Michael's server Rust location: where is it?
No region is given by Michael's server Rust. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 5.83.165.231:11300 is its address.
Rules and Settings
Michael's server Rust map: which one is it?
On Michael's server Rust, the map is procedural, size 4,000 with seed 6738, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
Michael's server Rust rules and settings: what are they?
The name Michael's server Rust carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Schedule
On what schedule does Michael's server Rust wipe?
Too few wipes are on record for Michael's server Rust to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 3 days 2 hours.
On Michael's server Rust, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to Michael's server Rust?
To connect, type client.connect 5.83.165.231:11300 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.