NERV
50.115.8.155:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:41 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
NERV ranking: what position does it hold?
Rank #13,223 over the last seven days in player hours: NERV, inside the top 60% of ranked servers.
What is the player count on NERV?
The current player count for NERV is 0, out of 10 slots. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 1 players.
Tags & Lists
What is the meaning of the tags on NERV?
The game's server browser reads these tags from NERV: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does NERV appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include NERV are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
NERV Rust version: which one?
On Linux, NERV runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on NERV smooth?
Over 48 hours, it averaged 108 server fps; the lowest was 76. The entity count reached 114,020, covering buildings, deployables and all other world objects. The maximum memory used was 6,913 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is NERV and is it online?
The server is online: NERV. About 4 days 7 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 116 of 168 hours, 69% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of NERV?
No region is published by NERV. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 50.115.8.155:28015.
Rules and Settings
NERV map: which one is it?
A procedural map of size 4,500 and seed 1075646401 is what NERV runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
NERV rules and settings: what are they?
A gather rate is not given in the name NERV. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does NERV wipe?
The record holds too few wipes for NERV to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 12 hours.
On NERV, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join NERV?
Use the F1 console: client.connect 50.115.8.155:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.