Smasher & Masher's Server
51.161.145.132:21515 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 22:17 UTC 24d ago | 2 | – | running | 0 |
| Sun 20 Sep, 07:07 UTC 24d ago | 2 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Smasher & Masher's Server sit in the rankings?
In the top 72% of all ranked servers, Smasher & Masher's Server is #15,900 on player hours for the last seven days.
Is Smasher & Masher's Server busy?
At this moment, Smasher & Masher's Server is offline, with the last sighting 39 hours ago. The seven-day average player count stands at 0.
Tags and Filters
How should the tags on Smasher & Masher's Server be interpreted?
Read by the game's server browser, the tags Smasher & Masher's Server publishes are: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slot count is 2; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs164530 (Build): Running build 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Smasher & Masher's Server?
These BestRustServers.xyz lists include Smasher & Masher's Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
Smasher & Masher's Server Rust version: which one?
Rust network protocol 2633 and build 164530 on Linux is what Smasher & Masher's Server uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Smasher & Masher's Server smooth?
For the past 48 hours, server fps averaged 195, never dropping below 175. The entity count reached 121,796, covering buildings, deployables and all other world objects. Memory use peaked at 4,158 MB. Players feel lag when fps is low and entity count climbs.
Smasher & Masher's Server uptime and reliability: what are they?
Last seen 39 hours ago, Smasher & Masher's Server is currently offline. According to its reported uptime, the last restart was about 1 hours ago. Over the past 7 full days, it was online 135 of 168 hours, 80% of the time. It was first seen by BestRustServers.xyz on 20 September 2026.
Smasher & Masher's Server location: where is it?
No region is published by Smasher & Masher's Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.145.132:21515.
Rules and Settings
Which map is used on Smasher & Masher's Server?
Generated by the game, the map on Smasher & Masher's Server is procedural, size 4,500, seed 12890647. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Smasher & Masher's Server have?
The name Smasher & Masher's Server carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Information
Smasher & Masher's Server wipe schedule: what does it show?
The record holds too few wipes for Smasher & Masher's Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 24 days 7 hours.
On Smasher & Masher's Server, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Smasher & Masher's Server?
Use the F1 console: client.connect 51.161.145.132:21515. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players Slot count is 2.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs164530- Build Running build 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.