[AU/NZ] Fusion - One Grid
51.161.198.14:5001 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:53 UTC 12d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:00 UTC 15d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Wed 30 Sep, 04:50 UTC 15d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [AU/NZ] Fusion - One Grid sit in the rankings?
In the top 72% of all ranked servers, [AU/NZ] Fusion - One Grid is #15,874 on player hours for the last seven days.
Is [AU/NZ] Fusion - One Grid busy?
[AU/NZ] Fusion - One Grid is not online at the moment; its last appearance was 6 days 5 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
[AU/NZ] Fusion - One Grid tags: what do they indicate?
The game's server browser reads these tags from [AU/NZ] Fusion - One Grid: gmrust (Game mode): Rust survival, standard; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Running build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain [AU/NZ] Fusion - One Grid?
The BestRustServers.xyz lists that include [AU/NZ] Fusion - One Grid are: Oceania Rust servers and Best modded Rust servers. These filters on the server list display it: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [AU/NZ] Fusion - One Grid on?
On Linux, [AU/NZ] Fusion - One Grid runs Rust network protocol 2634 and build 166586. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of [AU/NZ] Fusion - One Grid?
Last seen 6 days 5 hours ago, [AU/NZ] Fusion - One Grid is currently offline. It was up 18% of the time over the last 7 full days, 31 of 168 hours. On 30 September 2026, BestRustServers.xyz saw it for the first time.
Where can [AU/NZ] Fusion - One Grid be found?
Without a region tag, [AU/NZ] Fusion - One Grid's name points to Oceania. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 51.161.198.14:5001.
Rules and Settings
What is the map on [AU/NZ] Fusion - One Grid?
On [AU/NZ] Fusion - One Grid, the map is procedural, size 1,500 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
What are the settings and rules for [AU/NZ] Fusion - One Grid?
A gather rate is not given in the name [AU/NZ] Fusion - One Grid. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
[AU/NZ] Fusion - One Grid wipe schedule: what does it show?
The wipe times of [AU/NZ] Fusion - One Grid are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 12 days 14 hours.
On [AU/NZ] Fusion - One Grid, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 1.
How to Join
[AU/NZ] Fusion - One Grid joining: how is it done?
Enter client.connect 51.161.198.14:5001 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://guavahost.com/.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp75- Max players Slots: 75.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Running build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.