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BestRustServers.xyz

79,545 players on 11,730 servers

Online #15,892

TrinityRust.com | AU - Dev

51.161.198.169:28010 checked 7m ago

moddedcarbon

Players

Now0/?
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 10:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304020:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 10:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 04:06 UTC, in 1d 8h. Every Friday at 04:06 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
80%
of its recent wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  • 1d 8hFri 16 Oct, 04:06 UTC
  • 8d 8hFri 23 Oct, 04:06 UTC
  • 15d 8hFri 30 Oct, 04:06 UTC
  • 21d 23hThu 5 Nov, 19:00 UTCFW
  • 22d 8hFri 6 Nov, 04:06 UTC
  • 29d 8hFri 13 Nov, 04:06 UTC
  • 36d 8hFri 20 Nov, 04:06 UTC
  • 43d 8hFri 27 Nov, 04:06 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:10 UTC 9h ago – – running 0
Fri 9 Oct, 04:06 UTC 5d ago 0 – – 0
Fri 2 Oct, 02:03 UTC 12d ago 0 – 7.1 days 0
Fri 25 Sep, 03:19 UTC 19d ago 0 – 6.9 days 0
Fri 18 Sep, 02:02 UTC 26d ago 0 – 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average
0/50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 147 on average
22/100
Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average
7/100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average
30/100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average
4/150
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 32 on average
9/100

Quick answers

from the figures on this page

Population

TrinityRust.com | AU - Dev ranking: what position does it hold?

Rank #15,892 over the last seven days in player hours: TrinityRust.com | AU - Dev, inside the top 72% of ranked servers.

Is TrinityRust.com | AU - Dev busy?

The current player count for TrinityRust.com | AU - Dev is 0. The seven-day average player count stands at 0.

Tags & Lists

TrinityRust.com | AU - Dev tags: what do they indicate?

For TrinityRust.com | AU - Dev, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Slot count is 0; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain TrinityRust.com | AU - Dev?

These BestRustServers.xyz lists include TrinityRust.com | AU - Dev: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server Overview

TrinityRust.com | AU - Dev Rust version: which one?

Rust network protocol 2634 and build 167781 on Linux is what TrinityRust.com | AU - Dev uses. Your game has to match the protocol to connect; Steam takes care of updating it.

TrinityRust.com | AU - Dev performance: is it smooth?

Its average server fps over the last 48 hours was 32, with a low of 32. It held up to 141,408 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,569 MB. Players feel lag when fps is low and entity count climbs.

How reliable is TrinityRust.com | AU - Dev and is it online?

TrinityRust.com | AU - Dev is currently online. According to its reported uptime, the last restart was about 7 hours ago. It was up 83% of the time over the last 7 full days, 139 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

What is the location of TrinityRust.com | AU - Dev?

No region tag is published by TrinityRust.com | AU - Dev, but its name points to Oceania. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.161.198.169:28010 is its address.

Settings & Map

What is the map on TrinityRust.com | AU - Dev?

On TrinityRust.com | AU - Dev, the map is procedural, size 4,950 with seed 999466525, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.

TrinityRust.com | AU - Dev rules and settings: what are they?

A gather rate is not given in the name TrinityRust.com | AU - Dev. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. The server has VAC on.

Wipe Cycle

TrinityRust.com | AU - Dev wipe schedule: what does it show?

Wipes on TrinityRust.com | AU - Dev run every Friday at 04:06 UTC. On Friday 16 October at 04:06 UTC the next wipe is due. Its world dates from 9 hours.

On TrinityRust.com | AU - Dev, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Connect

TrinityRust.com | AU - Dev joining: how is it done?

Use the F1 console: client.connect 51.161.198.169:28010. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://trinityrust.com/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players Slot count is 0.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Running build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.