[AU] Dave Pure
51.161.198.60:60406 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:36 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of [AU] Dave Pure?
Rank #13,412 over the last seven days in player hours: [AU] Dave Pure, inside the top 60% of ranked servers.
What is the player count on [AU] Dave Pure?
[AU] Dave Pure: 0 players now, with 100 slots available. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
How should the tags on [AU] Dave Pure be interpreted?
Read by the game's server browser, the tags [AU] Dave Pure publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
[AU] Dave Pure in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [AU] Dave Pure are: Oceania Rust servers and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
[AU] Dave Pure Rust version: which one?
On Linux, [AU] Dave Pure runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
[AU] Dave Pure performance: is it smooth?
Over 48 hours, it averaged 119 server fps; the lowest was 89. The entity count reached 120,731, covering buildings, deployables and all other world objects. Memory use peaked at 3,601 MB. Players feel lag when fps is low and entity count climbs.
[AU] Dave Pure uptime and reliability: what are they?
At the moment, [AU] Dave Pure is up. According to its reported uptime, the last restart was about 17 hours ago. It was up 86% of the time over the last 7 full days, 145 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of [AU] Dave Pure?
No region tag is published by [AU] Dave Pure, but its name points to Oceania. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 51.161.198.60:60406 is its address.
Rules and Settings
[AU] Dave Pure map: which one is it?
Generated by the game, the map on [AU] Dave Pure is procedural, size 4,500, seed 1415738502. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [AU] Dave Pure have?
The name [AU] Dave Pure carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Cycle
When does [AU] Dave Pure wipe?
[AU] Dave Pure wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 10 days 16 hours. Monthly wipes appear in its tags.
What happens on wipe day on [AU] Dave Pure?
Across its recent wipes, the busiest point averaged 1 players. 20 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join [AU] Dave Pure?
Use the F1 console: client.connect 51.161.198.60:60406. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.