4Netplayers Rust Server
51.195.61.139:22300 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 03:33 UTC 9d ago | 1 | – | running | 0 |
| Sun 20 Sep, 13:37 UTC 24d ago | 4 | halved by day 1 | 14.6 days | 2 |
| Mon 14 Sep, 16:14 UTC 30d ago | 4 | held half | 5.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
4Netplayers Rust Server ranking: what position does it hold?
Rank #15,909 over the last seven days in player hours: 4Netplayers Rust Server, inside the top 72% of ranked servers.
Is 4Netplayers Rust Server busy?
4Netplayers Rust Server: 0 players now, with 10 slots available. The seven-day average player count stands at 0.
Tags & Lists
What is the meaning of the tags on 4Netplayers Rust Server?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
4Netplayers Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include 4Netplayers Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
4Netplayers Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for 4Netplayers Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.
4Netplayers Rust Server performance: is it smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 30. It held up to 14,828 entities: everything from buildings to deployables in the world. At its highest, memory usage was 1,527 MB. What players experience as lag is low fps combined with a rising entity count.
4Netplayers Rust Server uptime and reliability: what are they?
At the moment, 4Netplayers Rust Server is up. About 3 days 11 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can 4Netplayers Rust Server be found?
No region is published by 4Netplayers Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.195.61.139:22300 is its address.
Rules & Map
4Netplayers Rust Server map: which one is it?
Generated by the game, the map on 4Netplayers Rust Server is procedural, size 1,800, seed 1234567890. On RustMaps, from this page, the same size and seed show the same map. The map is named Custom Map.
What are the settings and rules for 4Netplayers Rust Server?
A gather rate is not given in the name 4Netplayers Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Cycle
When does 4Netplayers Rust Server wipe?
The wipe times of 4Netplayers Rust Server are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 9 days 13 hours.
On 4Netplayers Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 3 players. 5 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
How to Join
What is the process to join 4Netplayers Rust Server?
Use the F1 console: client.connect 51.195.61.139:22300. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.