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BestRustServers.xyz

85,165 players on 11,695 servers

Online #15,909

4Netplayers Rust Server

51.195.61.139:22300 checked 14m ago

moddedoxide

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 20 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 03:33 UTC 9d ago 1 – running 0
Sun 20 Sep, 13:37 UTC 24d ago 4 halved by day 1 14.6 days 2
Mon 14 Sep, 16:14 UTC 30d ago 4 held half 5.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
175/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
192/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
39/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
15/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
77/700

Quick answers

from the figures on this page

Population

4Netplayers Rust Server ranking: what position does it hold?

Rank #15,909 over the last seven days in player hours: 4Netplayers Rust Server, inside the top 72% of ranked servers.

Is 4Netplayers Rust Server busy?

4Netplayers Rust Server: 0 players now, with 10 slots available. The seven-day average player count stands at 0.

Tags & Lists

What is the meaning of the tags on 4Netplayers Rust Server?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

4Netplayers Rust Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include 4Netplayers Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

4Netplayers Rust Server Rust version: which one?

The combination is Rust network protocol 2634 and build 167398 on Linux for 4Netplayers Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.

4Netplayers Rust Server performance: is it smooth?

Over 48 hours, it averaged 30 server fps; the lowest was 30. It held up to 14,828 entities: everything from buildings to deployables in the world. At its highest, memory usage was 1,527 MB. What players experience as lag is low fps combined with a rising entity count.

4Netplayers Rust Server uptime and reliability: what are they?

At the moment, 4Netplayers Rust Server is up. About 3 days 11 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.

Where can 4Netplayers Rust Server be found?

No region is published by 4Netplayers Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.195.61.139:22300 is its address.

Rules & Map

4Netplayers Rust Server map: which one is it?

Generated by the game, the map on 4Netplayers Rust Server is procedural, size 1,800, seed 1234567890. On RustMaps, from this page, the same size and seed show the same map. The map is named Custom Map.

What are the settings and rules for 4Netplayers Rust Server?

A gather rate is not given in the name 4Netplayers Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.

Wipe Cycle

When does 4Netplayers Rust Server wipe?

The wipe times of 4Netplayers Rust Server are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 9 days 13 hours.

On 4Netplayers Rust Server, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 3 players. 5 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.

How to Join

What is the process to join 4Netplayers Rust Server?

Use the F1 console: client.connect 51.195.61.139:22300. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Slots: 10.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167398
Build Running build 167398.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.