[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
51.222.255.150:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Over the last seven days, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly ranks #15,512 in player hours, which is in the top – of ranked servers.
Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly busy?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is not online at the moment; its last appearance was 28 days 16 hours ago.
Tags and Filters
What is the meaning of the tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Read by the game's server browser, the tags [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly publishes are: gmrust (Game mode): Rust survival, standard; mp60 (Max players): Slot count is 60; ts8 (Group limit): Teams are limited to 8, the default; v2632 (Protocol): Protocol 2632: join only if your game matches this version; cs162434 (Build): Game build number: 162434; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
What Rust version is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly on?
On Linux, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs Rust network protocol 2632 and build 162434. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Offline now for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, last seen 28 days 16 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly be found?
No region is published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.222.255.150:28015.
Settings & Map
What is the map on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
A procedural map is what [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs, generated by the game.
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly rules and settings: what are they?
No gather rate appears in the name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. The server has VAC on.
Wipe Information
On what schedule does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly wipe?
The record holds too few wipes for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 66 days 21 hours.
Join Server
What is the process to join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Use the F1 console: client.connect 51.222.255.150:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp60,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp60- Max players Slot count is 60.
ts8- Group limit Teams are limited to 8, the default.
v2632- Protocol Protocol 2632: join only if your game matches this version.
cs162434- Build Game build number: 162434.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.