A Shockbyte x Discord Production Rust Server
51.38.155.198:28203 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
In the top 69% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,404 on player hours for the last seven days.
What is the player count on A Shockbyte x Discord Production Rust Server?
0 of 40 slots are filled on A Shockbyte x Discord Production Rust Server at the moment. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 0.
Tags & Lists
A Shockbyte x Discord Production Rust Server tags: what do they indicate?
For A Shockbyte x Discord Production Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain A Shockbyte x Discord Production Rust Server?
The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
A Shockbyte x Discord Production Rust Server Rust version: which one?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on A Shockbyte x Discord Production Rust Server smooth?
Its average server fps over the last 48 hours was 237, with a low of 218. The entity count reached 8,181, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,399 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?
At the moment, A Shockbyte x Discord Production Rust Server is up. According to its reported uptime, the last restart was about 34 hours ago. 24 of 24 hours online over the last 1 full day, giving an uptime of 100%. On 13 October 2026, BestRustServers.xyz saw it for the first time.
A Shockbyte x Discord Production Rust Server location: where is it?
There is no region published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 51.38.155.198:28203 is its address.
Settings & Map
What is the map on A Shockbyte x Discord Production Rust Server?
On A Shockbyte x Discord Production Rust Server, the map is procedural, size 1,500 with seed 50000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
When does A Shockbyte x Discord Production Rust Server wipe?
The record holds too few wipes for A Shockbyte x Discord Production Rust Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 37 hours.
How to Join
How can I connect to A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.198:28203 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.