RUST FOR FUN
51.79.218.241:25042 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:15 UTCFW 12d ago | 1 | – | running | 1 |
| Thu 1 Oct, 10:33 UTC 13d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RUST FOR FUN sit in the rankings?
Rank #11,124 over the last seven days in player hours: RUST FOR FUN, inside the top 50% of ranked servers.
What is the player count on RUST FOR FUN?
RUST FOR FUN: 0 players now, with 40 slots available. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Server Tags
How should the tags on RUST FOR FUN be interpreted?
Read by the game's server browser, the tags RUST FOR FUN publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain RUST FOR FUN?
The BestRustServers.xyz lists that include RUST FOR FUN are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
RUST FOR FUN Rust version: which one?
Rust network protocol 2634 and build 166586 on Linux is what RUST FOR FUN uses. Joining requires the same protocol; Steam updates your game for you.
RUST FOR FUN performance: is it smooth?
For the past 48 hours, server fps averaged 230, never dropping below 201. Buildings, deployables and the rest of the world accounted for up to 40,710 entities. At its highest, memory usage was 4,291 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is RUST FOR FUN and is it online?
RUST FOR FUN is currently online. According to its reported uptime, the last restart was about 11 days 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 1 October 2026.
Where can RUST FOR FUN be found?
No region is given by RUST FOR FUN. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 51.79.218.241:25042 is its address.
Settings & Map
RUST FOR FUN map: which one is it?
A procedural map of size 2,800 and seed 60000 is what RUST FOR FUN runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for RUST FOR FUN?
The name RUST FOR FUN carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Schedule
On what schedule does RUST FOR FUN wipe?
RUST FOR FUN's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 12 days 20 hours.
What happens on wipe day on RUST FOR FUN?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
RUST FOR FUN joining: how is it done?
To connect, type client.connect 51.79.218.241:25042 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.