Ash's Server
51.79.46.137:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 03:55 UTC 8d ago | 2 | – | running | 0 |
| Mon 5 Oct, 06:36 UTC 9d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Ash's Server ranking: what position does it hold?
Over the last seven days, Ash's Server ranks #6,377 in player hours, which is in the top 29% of ranked servers.
Is Ash's Server busy?
0 of 125 slots are filled on Ash's Server at the moment. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 08:00 UTC, when the average player count was 2.
Tags and Filters
Ash's Server tags: what do they indicate?
For Ash's Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Ash's Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Ash's Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Ash's Server on?
The combination is Rust network protocol 2634 and build 166652 on Linux for Ash's Server. Steam updates your game automatically, but it needs to match the protocol to join.
Ash's Server performance: is it smooth?
For the past 48 hours, server fps averaged 183, never dropping below 116. The entity count reached 48,816, covering buildings, deployables and all other world objects. Memory use peaked at 4,766 MB. Players feel lag when fps is low and entity count climbs.
Ash's Server uptime and reliability: what are they?
The server is online: Ash's Server. About 8 days 9 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 5 October 2026.
Ash's Server location: where is it?
No region is given by Ash's Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.79.46.137:28015 is its address.
Rules and Settings
Ash's Server map: which one is it?
Generated by the game, the map on Ash's Server is procedural, size 3,000, seed 50000. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Ash's Server?
A gather rate is not given in the name Ash's Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Schedule
On what schedule does Ash's Server wipe?
Ash's Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 8 days 10 hours.
On Ash's Server, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 3 hours after the latest wipe, the crowd hit its peak.
Connect
Ash's Server joining: how is it done?
Use the F1 console: client.connect 51.79.46.137:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp125- Max players The server has 125 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.