A Shockbyte Rust Server
51.79.46.241:29144 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 26.9 days between real wipes
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:03 UTC 1h ago | – | – | running | 0 |
| Thu 17 Sep, 13:21 UTC 26d ago | 4 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte Rust Server sit in the rankings?
Rank #15,919 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 72% of ranked servers.
What is the player count on A Shockbyte Rust Server?
0 of 75 slots are filled on A Shockbyte Rust Server at the moment. The average player count over the last seven days is 0.
Tags & Lists
A Shockbyte Rust Server tags: what do they indicate?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
What Rust version is A Shockbyte Rust Server on?
The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on A Shockbyte Rust Server smooth?
For the past 48 hours, server fps averaged 208, never dropping below 172. It held up to 48,081 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,132 MB. Players feel lag when fps is low and entity count climbs.
A Shockbyte Rust Server uptime and reliability: what are they?
A Shockbyte Rust Server is currently online. The uptime it reports shows a restart roughly 15 days 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 17 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 51.79.46.241:29144 is its address.
Rules & Map
A Shockbyte Rust Server map: which one is it?
On A Shockbyte Rust Server, the map is procedural, size 3,000 with seed 1153923490, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 1 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 4 players. 35 hours into the latest wipe, the crowd reached its peak.
Join Server
A Shockbyte Rust Server joining: how is it done?
Use the F1 console: client.connect 51.79.46.241:29144. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp75- Max players The server has 75 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.