[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio
EU 57.129.122.212:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU, and #510 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 22 October, 18:10 UTC, in 8d 7h. Every other Thursday at 18:10 UTC · medium confidence
- usual gap
- 14 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 8d 7hThu 22 Oct, 18:10 UTC
- 22d 8hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 19 Nov, 18:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:10 UTC 5d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:13 UTCFW 12d ago | 0 | – | 7 days | 0 |
| Thu 24 Sep, 18:09 UTC 19d ago | 0 | – | 7 days | 0 |
| Thu 17 Sep, 18:09 UTC 26d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio sit in the rankings?
[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio ranks #2,509 in Europe and #15,947 overall on player hours over the last seven days, in the top 72% of ranked servers. In the trio category, its position is #510.
How many players are on [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio?
0 of 60 slots are filled on [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio at the moment. Averaged across the last seven days: 0 players.
Server Tags
[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio tags: what do they indicate?
The game's server browser reads these tags from [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio: gmrust (Game mode): Survival as standard in Rust; mp60 (Max players): The server has 60 slots; ts3 (Group limit): 3 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio: Rust servers with 2x gather rate, Rust servers in Europe, Best modded Rust servers and Trio servers (group limit 3). It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server Details
[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio Rust version: which one?
The combination is Rust network protocol 2634 and build 166494 on Linux for [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio?
Over 48 hours, it averaged 54 server fps; the lowest was 32. Buildings, deployables and the rest of the world accounted for up to 48,486 entities. Memory use peaked at 3,411 MB. A climbing entity count and low fps are felt by players as lag.
[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio uptime and reliability: what are they?
At the moment, [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio is up. About 5 days 15 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 126 of 168 hours, 75% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio location: where is it?
In Europe, [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 57.129.122.212:28015 is its address.
Settings & Map
[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio map: which one is it?
On [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio, the map is procedural, size 3,000 with seed 846956104, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio rules and settings: what are they?
2x gather: that is the rate [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio states in its name. A group of 3 players is the maximum, given as trio. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. The server has VAC on.
Wipe Cycle
When does [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio wipe?
The wipe rhythm of [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio is every other Thursday at 18:10 UTC. On Thursday 22 October at 18:10 UTC the next wipe is due. The current world has been running since 5 days 16 hours. Its tags list a wipe schedule of one week.
On [EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Connect
[EU] ULTIMATE NETWORK | 2x | WEEKLY | Solo/Duo/Trio joining: how is it done?
Use the F1 console: client.connect 57.129.122.212:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp60,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs166494,ts3
Game
gmrust- Game mode Survival as standard in Rust.
mp60- Max players The server has 60 slots.
ts3- Group limit 3 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly A wipe each week.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.