MrK Testing - BETA
61.245.144.125:24015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:06 UTC 3d ago | 1 | – | running | 0 |
| Sat 10 Oct, 01:02 UTC 4d ago | 1 | – | 1 days | 0 |
| Wed 7 Oct, 04:32 UTC 7d ago | 0 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
MrK Testing - BETA ranking: what position does it hold?
Rank #14,595 over the last seven days in player hours: MrK Testing - BETA, inside the top 66% of ranked servers.
Is MrK Testing - BETA busy?
The current player count for MrK Testing - BETA is 0, out of 250 slots. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 05:00 UTC, when the average player count was 0.
Tags and Filters
How should the tags on MrK Testing - BETA be interpreted?
The game's server browser reads these tags from MrK Testing - BETA: gmrust (Game mode): Rust survival, standard; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
MrK Testing - BETA in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include MrK Testing - BETA: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
What Rust version is MrK Testing - BETA on?
Rust network protocol 2634 and build 167781 on Linux is what MrK Testing - BETA uses. Your game has to match the protocol to connect; Steam takes care of updating it.
MrK Testing - BETA uptime and reliability: what are they?
The server is online: MrK Testing - BETA. According to its reported uptime, the last restart was about 43 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of MrK Testing - BETA?
There is no region published by MrK Testing - BETA. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 61.245.144.125:24015.
Rules & Map
What is the map on MrK Testing - BETA?
Generated by the game, the map on MrK Testing - BETA is procedural, size 2,000, seed 12345. On RustMaps, from this page, the same size and seed show the same map. Called .gg/Offwipe on the map list.
What rules and configuration does MrK Testing - BETA have?
A gather rate is not given in the name MrK Testing - BETA. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC: on.
Wipe Information
On what schedule does MrK Testing - BETA wipe?
No next wipe can be predicted for MrK Testing - BETA, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 13 hours.
What happens on wipe day on MrK Testing - BETA?
The average busiest point of its recent wipes was 1 players. 16 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to MrK Testing - BETA?
Enter client.connect 61.245.144.125:24015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://mrkrust.xyz.
Server tags
Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp250- Max players Slots: 250.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.