ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
EU · ger 62.83.16.220:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTCFW 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Player hours over the last seven days place ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #1,193 in Europe, and at #3,240 in the top 15% of ranked servers.
How many players are on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The current player count for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is 1, out of 50 slots. The average player count over the last seven days is 1, with a peak of 7. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.
Server Tags
What is the meaning of the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Read by the game's server browser, the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes are: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $rger (Region code): Listed region code: ger; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: Rust servers in Europe, Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?
On Linux, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Its average server fps over the last 48 hours was 77, with a low of 56. Buildings, deployables and the rest of the world accounted for up to 75,349 entities. Memory use peaked at 4,229 MB. What players experience as lag is low fps combined with a rising entity count.
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly uptime and reliability: what are they?
The server is online: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. According to its reported uptime, the last restart was about 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 15 September 2026.
Where can ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly be found?
Its EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe, and its region code is ger. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 62.83.16.220:28015 is its address.
Rules & Map
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly map: which one is it?
On ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, the map is procedural, size 3,500 with seed 1541797379, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly have?
No gather rate appears in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. The default cap of 8 players per group is in force. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. VAC protection is on.
Wipe Schedule
When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?
Once a month ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 13 hours. The tags declare wipes once a month.
What happens on wipe day on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
An average peak of 3 players was drawn by its recent wipes. 23 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
To connect, type client.connect 62.83.16.220:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/fAxbJ6g5Hf is its website.
Server tags
Published as mp50,ptrak,$rger,v2634,^z,^y,^m,EU,^p,gmvanilla,cs166494,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$rger- Region code Listed region code: ger.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.