Afterlife Ashlands by AshlandGhost.
64.20.41.82:28080 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Afterlife Ashlands by AshlandGhost.?
Rank #15,894 over the last seven days in player hours: Afterlife Ashlands by AshlandGhost., inside the top 72% of ranked servers.
What is the player count on Afterlife Ashlands by AshlandGhost.?
Afterlife Ashlands by AshlandGhost.: 0 players now, with 50 slots available. The seven-day average player count stands at 0.
Server Tags
How should the tags on Afterlife Ashlands by AshlandGhost. be interpreted?
For Afterlife Ashlands by AshlandGhost., the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2623 (Protocol): Game protocol 2623; the same version is required to join; cs148916 (Build): Game build number: 148916; ptrak (Networking): Network layer: RakNet, the standard; $rus4 (Region code): Region code: us4; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Afterlife Ashlands by AshlandGhost. appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Afterlife Ashlands by AshlandGhost. are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
Afterlife Ashlands by AshlandGhost. Rust version: which one?
On Windows, Afterlife Ashlands by AshlandGhost. runs Rust network protocol 2623 and build 148916. Joining requires the same protocol; Steam updates your game for you.
Afterlife Ashlands by AshlandGhost. performance: is it smooth?
Over 48 hours, it averaged 80 server fps; the lowest was 59. Buildings, deployables and the rest of the world accounted for up to 117,356 entities. Memory use peaked at 2,784 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Afterlife Ashlands by AshlandGhost. and is it online?
At the moment, Afterlife Ashlands by AshlandGhost. is up. The uptime it reports shows a restart roughly 18 hours ago. On 14 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Afterlife Ashlands by AshlandGhost.?
There is no region published by Afterlife Ashlands by AshlandGhost., and its region code is us4. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 64.20.41.82:28080 is its address.
Settings & Map
Which map is used on Afterlife Ashlands by AshlandGhost.?
A procedural map of size 4,000 and seed 1101022473 is what Afterlife Ashlands by AshlandGhost. runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Afterlife Ashlands by AshlandGhost.?
The name Afterlife Ashlands by AshlandGhost. carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Information
When does Afterlife Ashlands by AshlandGhost. wipe?
Afterlife Ashlands by AshlandGhost.'s wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 171 days.
Join Server
How can I connect to Afterlife Ashlands by AshlandGhost.?
Use the F1 console: client.connect 64.20.41.82:28080. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$rus4,v2623,gmrust,cs148916,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2623- Protocol Game protocol 2623; the same version is required to join.
cs148916- Build Game build number: 148916.
ptrak- Networking Network layer: RakNet, the standard.
$rus4- Region code Region code: us4.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.