Rust Dev
64.40.8.121:28215 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:56 UTC 18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Rust Dev ranking: what position does it hold?
Over the last seven days, Rust Dev ranks #16,955 in player hours, which is in the top 71% of ranked servers.
How many players are on Rust Dev?
Rust Dev is not online at the moment; its last appearance was 15 days 7 hours ago.
Server Tags
How should the tags on Rust Dev be interpreted?
The game's server browser reads these tags from Rust Dev: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slot count is 40; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Rust Dev in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Rust Dev: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
Rust Dev Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Linux for Rust Dev. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Rust Dev and is it online?
Offline now for Rust Dev, last seen 15 days 7 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Rust Dev location: where is it?
No region is given by Rust Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 64.40.8.121:28215 is its address.
Rules and Settings
Which map is used on Rust Dev?
Generated by the game, the map on Rust Dev is procedural, size 3,000, seed 1337. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Rust Dev?
A gather rate is not given in the name Rust Dev. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Information
Rust Dev wipe schedule: what does it show?
Rust Dev's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 18 days 15 hours.
On Rust Dev, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
Rust Dev joining: how is it done?
Enter client.connect 64.40.8.121:28215 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slot count is 40.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.