[US] BekerMelk's Bow Aim Training Server | AimTrain
NA 64.40.8.181:28014 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [US] BekerMelk's Bow Aim Training Server | AimTrain sit in the rankings?
[US] BekerMelk's Bow Aim Training Server | AimTrain ranks #651 in North America and #3,654 overall on player hours over the last seven days, in the top 16% of ranked servers.
What is the player count on [US] BekerMelk's Bow Aim Training Server | AimTrain?
[US] BekerMelk's Bow Aim Training Server | AimTrain: 0 players now, with 50 slots available. The average player count over the last seven days is 1, with a peak of 72. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 8 players.
Tags & Lists
[US] BekerMelk's Bow Aim Training Server | AimTrain tags: what do they indicate?
For [US] BekerMelk's Bow Aim Training Server | AimTrain, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts0 (Group limit): No teams; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training: aim and PvP practice, loot given; ^i (Battlefield): Battlefield: quick PvP, kits, boosted rates; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who operates [US] BekerMelk's Bow Aim Training Server | AimTrain?
Most likely run by the same operator: [US] BekerMelk's Bow Aim Training Server | AimTrain and 3 other servers we track, all of which publish a aimtraining.net hostname.
[US] BekerMelk's Bow Aim Training Server | AimTrain in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [US] BekerMelk's Bow Aim Training Server | AimTrain: Best modded Rust servers, Best Rust combat training servers, Best Rust battlefield servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o.
Server Information
What Rust version is [US] BekerMelk's Bow Aim Training Server | AimTrain on?
The combination is Rust network protocol 2634 and build 167781 on Windows for [US] BekerMelk's Bow Aim Training Server | AimTrain. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [US] BekerMelk's Bow Aim Training Server | AimTrain smooth?
For the past 48 hours, server fps averaged 25, never dropping below 10. The entity count reached 20,398, covering buildings, deployables and all other world objects. Memory use peaked at 3,546 MB. What players experience as lag is low fps combined with a rising entity count.
[US] BekerMelk's Bow Aim Training Server | AimTrain uptime and reliability: what are they?
At the moment, [US] BekerMelk's Bow Aim Training Server | AimTrain is up. About 10 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can [US] BekerMelk's Bow Aim Training Server | AimTrain be found?
Its NA tag places [US] BekerMelk's Bow Aim Training Server | AimTrain in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.40.8.181:28014.
Rules and Settings
Which map is used on [US] BekerMelk's Bow Aim Training Server | AimTrain?
A procedural map of size 3,500 and seed 1337 is what [US] BekerMelk's Bow Aim Training Server | AimTrain runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. The map is named BekerMelk Bow AimTraining.net.
[US] BekerMelk's Bow Aim Training Server | AimTrain rules and settings: what are they?
The name [US] BekerMelk's Bow Aim Training Server | AimTrain carries no gather multiplier. No group limit is published. Listed as minigames & battle royale, battle royale, Bedwars, arenas and parkour. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
When does [US] BekerMelk's Bow Aim Training Server | AimTrain wipe?
The record holds too few wipes for [US] BekerMelk's Bow Aim Training Server | AimTrain to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 228 days 13 hours.
Join Server
How can I connect to [US] BekerMelk's Bow Aim Training Server | AimTrain?
Enter client.connect 64.40.8.181:28014 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://aimtraining.net.
Server tags
Published as mp50,ptrak,$r?,v2634,^e,^d,^i,NA,gmrust,cs167781,ts0,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts0- Group limit No teams.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^e- Minigames Minigames including arenas, Bedwars and parkour.
^d- Combat training Training: aim and PvP practice, loot given.
^i- Battlefield Battlefield: quick PvP, kits, boosted rates.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.