Atlas - 3x Development
EU 64.40.8.251:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 06:42 UTC 7d ago | 0 | – | running | 0 |
| Sun 4 Oct, 17:22 UTC 9d ago | 1 | – | 1.6 days | 0 |
| Thu 1 Oct, 17:49 UTCFW 12d ago | 1 | halved by day 2 | 3 days | 0 |
| Sat 26 Sep, 01:13 UTC 18d ago | 0 | – | 5.7 days | 0 |
| Thu 24 Sep, 18:53 UTC 19d ago | 0 | – | 1.3 days | 0 |
| Tue 22 Sep, 05:25 UTC 22d ago | 0 | – | 2.6 days | 0 |
| Sun 20 Sep, 11:32 UTC 23d ago | 1 | – | 1.7 days | 1 |
| Sat 19 Sep, 19:05 UTC 24d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:22 UTC 24d ago | 1 | – | 0.4 days | 0 |
| Tue 8 Sep, 23:12 UTC 35d ago | – | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Atlas - 3x Development ranking: what position does it hold?
Player hours over the last seven days place Atlas - 3x Development at #2,483 in Europe, and at #15,760 in the top 71% of ranked servers.
What is the player count on Atlas - 3x Development?
At this moment, Atlas - 3x Development shows 0 players. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
Atlas - 3x Development tags: what do they indicate?
Read by the game's server browser, the tags Atlas - 3x Development publishes are: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Slots: 0; ts16 (Group limit): 16 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; modded (Modded): Under Modded, because plugins or settings modify play; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Atlas - 3x Development in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Atlas - 3x Development are: 3x Rust servers by live players, Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server Overview
What Rust version is Atlas - 3x Development on?
On Linux, Atlas - 3x Development runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Atlas - 3x Development and is it online?
Atlas - 3x Development is currently online. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Atlas - 3x Development be found?
In Europe, Atlas - 3x Development lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.251:28080.
Settings & Map
What rules and configuration does Atlas - 3x Development have?
3x gather: that is the rate Atlas - 3x Development states in its name. No more than 16 players to a group. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Cycle
When does Atlas - 3x Development wipe?
No next wipe can be predicted for Atlas - 3x Development, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 12 days 11 hours. Its tags list a wipe schedule of one week.
What happens on wipe day on Atlas - 3x Development?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 2.
Connect
How can I connect to Atlas - 3x Development?
Enter client.connect 64.40.8.251:28080 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166652,ts16,^o^z,modded
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players Slots: 0.
ts16- Group limit 16 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly Wipes happen weekly.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
modded- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.