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BestRustServers.xyz

33,427 players on 11,460 servers

Online #6,090

Atlas - Maps Preview

64.40.8.251:28140 checked 13m ago

moddedoxide

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak2
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.5 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTCFW 12d ago 2 – running 0
Thu 1 Oct, 06:21 UTC 12d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
32/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
35/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
8/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
19/700

Quick answers

from the figures on this page

Population

What is the rank of Atlas - Maps Preview?

In the top 27% of all ranked servers, Atlas - Maps Preview is #6,090 on player hours for the last seven days.

How many players are on Atlas - Maps Preview?

The current player count for Atlas - Maps Preview is 0, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 2.

Tags and Filters

What is the meaning of the tags on Atlas - Maps Preview?

The game's server browser reads these tags from Atlas - Maps Preview: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count is 50; ts100 (Group limit): Team size is capped at 100; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain Atlas - Maps Preview?

These BestRustServers.xyz lists include Atlas - Maps Preview: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

Atlas - Maps Preview Rust version: which one?

The combination is Rust network protocol 2634 and build 167398 on Linux for Atlas - Maps Preview. Joining requires the same protocol; Steam updates your game for you.

Is the performance on Atlas - Maps Preview smooth?

Over 48 hours, it averaged 47 server fps; the lowest was 20. It held up to 168,572 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,907 MB. What players experience as lag is low fps combined with a rising entity count.

What is the uptime and reliability of Atlas - Maps Preview?

At the moment, Atlas - Maps Preview is up. According to its reported uptime, the last restart was about 3 days 12 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 28 September 2026.

Atlas - Maps Preview location: where is it?

No region is published by Atlas - Maps Preview. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.40.8.251:28140.

Settings & Map

What is the map on Atlas - Maps Preview?

Generated by the game, the map on Atlas - Maps Preview is procedural, size 5,000, seed 1. View it on RustMaps from this page: identical size and seed produce an identical map.

What are the settings and rules for Atlas - Maps Preview?

A gather rate is not given in the name Atlas - Maps Preview. Up to 100 players per group. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.

Wipe Information

On what schedule does Atlas - Maps Preview wipe?

The record holds too few wipes for Atlas - Maps Preview to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 12 days 10 hours.

On Atlas - Maps Preview, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 2 players. 10 hours into the latest wipe, the crowd reached its peak.

Join Server

Atlas - Maps Preview joining: how is it done?

Enter client.connect 64.40.8.251:28140 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://store.atlasrust.com/store/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts100,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slot count is 50.
ts100
Group limit Team size is capped at 100.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Running build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.