Atlas - 10x Development (Staging)
64.40.8.251:28160 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Atlas - 10x Development (Staging) ranking: what position does it hold?
Over the last seven days, Atlas - 10x Development (Staging) ranks #16,275 in player hours, which is in the top 69% of ranked servers.
How many players are on Atlas - 10x Development (Staging)?
Atlas - 10x Development (Staging) is not online at the moment; its last appearance was 12 days 5 hours ago.
Server Tags
What is the meaning of the tags on Atlas - 10x Development (Staging)?
The game's server browser reads these tags from Atlas - 10x Development (Staging): gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slot count is 100; ts30 (Group limit): Team size is capped at 30; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166257 (Build): Game build number: 166257; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Atlas - 10x Development (Staging) in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Atlas - 10x Development (Staging) are: 10x Rust servers and Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Server Details
What Rust version is Atlas - 10x Development (Staging) on?
Rust network protocol 2634 and build 166257 on Linux is what Atlas - 10x Development (Staging) uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Atlas - 10x Development (Staging)?
Offline now for Atlas - 10x Development (Staging), last seen 12 days 5 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 29 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Atlas - 10x Development (Staging)?
No region is published by Atlas - 10x Development (Staging). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.40.8.251:28160.
Rules & Map
What are the settings and rules for Atlas - 10x Development (Staging)?
Atlas - 10x Development (Staging) carries its gather rate in its name: 10x. No more than 30 players to a group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Schedule
On what schedule does Atlas - 10x Development (Staging) wipe?
The record holds too few wipes for Atlas - 10x Development (Staging) to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 14 days 5 hours.
Join Server
Atlas - 10x Development (Staging) joining: how is it done?
To connect, type client.connect 64.40.8.251:28160 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded
Game
gmvanilla- Game mode Survival, vanilla style.
mp100- Max players Slot count is 100.
ts30- Group limit Team size is capped at 30.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166257- Build Game build number: 166257.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.