tumutu test server
64.40.9.39:28089 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16.9 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTCFW 12d ago | 0 | – | running | 0 |
| Mon 14 Sep, 20:47 UTC 29d ago | 1 | halved by day 3 | 16.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does tumutu test server sit in the rankings?
Rank #15,966 over the last seven days in player hours: tumutu test server, inside the top 72% of ranked servers.
What is the player count on tumutu test server?
tumutu test server: 0 players now, with 100 slots available. The average player count over the last seven days is 0.
Tags and Filters
What is the meaning of the tags on tumutu test server?
The game's server browser reads these tags from tumutu test server: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
tumutu test server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include tumutu test server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is tumutu test server on?
On Linux, tumutu test server runs Rust network protocol 2634 and build 166494. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on tumutu test server smooth?
Over 48 hours, it averaged 5 server fps; the lowest was 5. Buildings, deployables and the rest of the world accounted for up to 93,041 entities. Memory use peaked at 4,223 MB. Players feel lag when fps is low and entity count climbs.
How reliable is tumutu test server and is it online?
At the moment, tumutu test server is up. The uptime it reports shows a restart roughly 12 days 13 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can tumutu test server be found?
No region is given by tumutu test server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.9.39:28089.
Rules and Settings
tumutu test server map: which one is it?
On tumutu test server, the map is procedural, size 4,000 with seed 2026680033, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does tumutu test server have?
The name tumutu test server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
When does tumutu test server wipe?
tumutu test server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 14 hours.
What happens on wipe day on tumutu test server?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.
Join Server
What is the process to join tumutu test server?
Enter client.connect 64.40.9.39:28089 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.