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34,823 players on 11,464 servers

Offline #15,961

A Dev Shockbyte Server

64.58.124.176:21253 checked 6d ago

moddedoxide

Players

Now0/16
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:31 UTC 7d ago 1 – running 0
Tue 29 Sep, 13:01 UTC 14d ago 1 halved by day 2 6.9 days 1
Mon 28 Sep, 15:25 UTC 15d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
23/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
23/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
7/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
1/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
12/700

Quick answers

from the figures on this page

Population

A Dev Shockbyte Server ranking: what position does it hold?

Rank #15,961 over the last seven days in player hours: A Dev Shockbyte Server, inside the top 71% of ranked servers.

What is the player count on A Dev Shockbyte Server?

At this moment, A Dev Shockbyte Server is offline, with the last sighting 6 days 14 hours ago. The average player count over the last seven days is 0.

Server Tags

How should the tags on A Dev Shockbyte Server be interpreted?

For A Dev Shockbyte Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does A Dev Shockbyte Server appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include A Dev Shockbyte Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

A Dev Shockbyte Server Rust version: which one?

The combination is Rust network protocol 2634 and build 166652 on Linux for A Dev Shockbyte Server. Your game has to match the protocol to connect; Steam takes care of updating it.

How reliable is A Dev Shockbyte Server and is it online?

Last seen 6 days 14 hours ago, A Dev Shockbyte Server is currently offline. Over the past 7 full days, it was online 15 of 168 hours, 9% of the time. The first time BestRustServers.xyz saw it was on 23 September 2026.

What is the location of A Dev Shockbyte Server?

There is no region published by A Dev Shockbyte Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 64.58.124.176:21253.

Rules & Map

What is the map on A Dev Shockbyte Server?

A procedural map of size 4,500 and seed 50000 is what A Dev Shockbyte Server runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

A Dev Shockbyte Server rules and settings: what are they?

A gather rate is not given in the name A Dev Shockbyte Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is off.

Wipe Cycle

When does A Dev Shockbyte Server wipe?

With irregular wipe times on A Dev Shockbyte Server, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 7 days 18 hours.

On A Dev Shockbyte Server, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.

How to Join

A Dev Shockbyte Server joining: how is it done?

Use the F1 console: client.connect 64.58.124.176:21253. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp16
Max players Slots: 16.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs166652
Build Game build number: 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.