Local Rust Server [No EAC]
64.64.116.104:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Local Rust Server [No EAC] sit in the rankings?
Rank #10,973 over the last seven days in player hours: Local Rust Server [No EAC], inside the top 49% of ranked servers.
What is the player count on Local Rust Server [No EAC]?
Local Rust Server [No EAC] is not online at the moment; its last appearance was 4 days 22 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags and Filters
How should the tags on Local Rust Server [No EAC] be interpreted?
For Local Rust Server [No EAC], the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Local Rust Server [No EAC] in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local Rust Server [No EAC]: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Local Rust Server [No EAC] on?
On Windows, Local Rust Server [No EAC] runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
Local Rust Server [No EAC] uptime and reliability: what are they?
Last seen 4 days 22 hours ago, Local Rust Server [No EAC] is currently offline. Over the past 4 full days, it was online 0 of 96 hours, 0% of the time. On 9 October 2026, BestRustServers.xyz saw it for the first time.
Where can Local Rust Server [No EAC] be found?
There is no region published by Local Rust Server [No EAC]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.64.116.104:28015.
Rules & Map
Which map is used on Local Rust Server [No EAC]?
A procedural map is what Local Rust Server [No EAC] runs, generated by the game.
What are the settings and rules for Local Rust Server [No EAC]?
The name Local Rust Server [No EAC] carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC off.
Wipe Schedule
When does Local Rust Server [No EAC] wipe?
Too few wipes are on record for Local Rust Server [No EAC] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 11 days 23 hours.
Join Server
What is the process to join Local Rust Server [No EAC]?
Enter client.connect 64.64.116.104:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.