Apollos Wasteland
NA 66.51.96.53:28055 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers, top 77% in NA, and #353 of the duo servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 15d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Apollos Wasteland sit in the rankings?
Player hours over the last seven days place Apollos Wasteland at #1,411 in North America, and at #12,599 in the top 58% of ranked servers. In the duo category, its position is #353.
Is Apollos Wasteland busy?
0 of 75 slots are filled on Apollos Wasteland at the moment. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on Apollos Wasteland be interpreted?
Read by the game's server browser, the tags Apollos Wasteland publishes are: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Slot count is 75; ts2 (Group limit): Teams can have at most 2 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^k (Build server): Design and practise base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Apollos Wasteland in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Apollos Wasteland are: Best duo Rust servers, Best modded Rust servers, Best Rust build servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server Details
Apollos Wasteland Rust version: which one?
On Linux, Apollos Wasteland runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Apollos Wasteland smooth?
Over 48 hours, it averaged 7 server fps; the lowest was 5. It held up to 117,531 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,506 MB. What players experience as lag is low fps combined with a rising entity count.
Apollos Wasteland uptime and reliability: what are they?
Apollos Wasteland is currently online. The uptime it reports shows a restart roughly 22 hours ago. In 1 full day, uptime was 0%; hours online: 0 of 24. The first time BestRustServers.xyz saw it was on 19 October 2026.
Where can Apollos Wasteland be found?
Its NA tag places Apollos Wasteland in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.51.96.53:28055 is its address.
Rules & Map
Apollos Wasteland map: which one is it?
Generated by the game, the map on Apollos Wasteland is procedural, size 4,500, seed 1. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Apollos Wasteland?
The name Apollos Wasteland carries no gather multiplier. A group of 2 players is the maximum, given as duo. Listed as build & creative, building in a sandbox, with no gathering. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Cycle
Apollos Wasteland wipe schedule: what does it show?
From the force wipe, an estimate is made of Apollos Wasteland's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 32 hours. Monthly wipes appear in its tags.
How to Join
How can I connect to Apollos Wasteland?
To connect, type client.connect 66.51.96.53:28055 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp75,ptrak,$r?,v2634,^m,^k,NA,gmrust,cs167781,ts2,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp75- Max players Slot count is 75.
ts2- Group limit Teams can have at most 2 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^k- Build server Design and practise base builds.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.