RustScape
NA 66.51.96.64:28000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:44 UTCFW 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does RustScape sit in the rankings?
In North America, RustScape is #798; across all ranked servers, #4,504 on player hours over the last seven days, in the top 20%.
What is the player count on RustScape?
2 of 50 slots are filled on RustScape at the moment. Averaged across the last seven days: 0 players, peaking at 3. The busiest time in the last 48 hours was 02:00 UTC, when the average player count was 3.
Tags and Filters
What is the meaning of the tags on RustScape?
Read by the game's server browser, the tags RustScape publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): Server browser category: North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RustScape in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include RustScape: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is RustScape on?
Rust network protocol 2634 and build 167781 on Linux is what RustScape uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on RustScape smooth?
Its average server fps over the last 48 hours was 50, with a low of 5. It held up to 114,540 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,318 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is RustScape and is it online?
At the moment, RustScape is up. According to its reported uptime, the last restart was about 7 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can RustScape be found?
In North America, RustScape lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.51.96.64:28000 is its address.
Rules & Map
Which map is used on RustScape?
On RustScape, the map is procedural, size 4,096 with seed 1, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Synecdoche Islands.
RustScape rules and settings: what are they?
A gather rate is not given in the name RustScape. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does RustScape wipe?
Once a month RustScape wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 22 hours. Monthly wipes appear in its tags.
On RustScape, what occurs on wipe day?
The average busiest point of its recent wipes was 3 players. 1 hours into the latest wipe, the crowd reached its peak.
How to Join
RustScape joining: how is it done?
To connect, type client.connect 66.51.96.64:28000 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/TpEtj7cA8g is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.