FGG - Experiment 49
NA 66.51.98.57:28005 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence
- usual gap
- 2.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 22d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC 12d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:46 UTC 13d ago | 4 | – | 1.3 days | 1 |
| Sat 26 Sep, 08:36 UTC 18d ago | 4 | halved by day 2 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does FGG - Experiment 49 sit in the rankings?
FGG - Experiment 49 ranks #1,522 in North America and #15,752 overall on player hours over the last seven days, in the top 71% of ranked servers.
Is FGG - Experiment 49 busy?
The current player count for FGG - Experiment 49 is 0, out of 50 slots. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
FGG - Experiment 49 tags: what do they indicate?
Read by the game's server browser, the tags FGG - Experiment 49 publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain FGG - Experiment 49?
The BestRustServers.xyz lists that include FGG - Experiment 49 are: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
FGG - Experiment 49 Rust version: which one?
The combination is Rust network protocol 2634 and build 166494 on Linux for FGG - Experiment 49. Joining requires the same protocol; Steam updates your game for you.
FGG - Experiment 49 performance: is it smooth?
For the past 48 hours, server fps averaged 59, never dropping below 34. It held up to 45,459 entities: everything from buildings to deployables in the world. The maximum memory used was 3,097 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is FGG - Experiment 49 and is it online?
The server is online: FGG - Experiment 49. According to its reported uptime, the last restart was about 12 days 5 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 16 September 2026.
FGG - Experiment 49 location: where is it?
With its NA tag, FGG - Experiment 49 lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 66.51.98.57:28005 is its address.
Rules & Map
FGG - Experiment 49 map: which one is it?
A procedural map of size 3,000 and seed 1609848817 is what FGG - Experiment 49 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does FGG - Experiment 49 have?
The name FGG - Experiment 49 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
When does FGG - Experiment 49 wipe?
Once a month FGG - Experiment 49 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 7 hours. Monthly wipes appear in its tags.
What happens on wipe day on FGG - Experiment 49?
Across its recent wipes, the busiest point averaged 3 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
How to Join
FGG - Experiment 49 joining: how is it done?
Enter client.connect 66.51.98.57:28005 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.