HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons
66.51.99.158:3900 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons sit in the rankings?
In the top 71% of all ranked servers, HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons is #15,749 on player hours for the last seven days.
How many players are on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
0 of 500 slots are filled on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons at the moment. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 0 players.
Tags and Filters
How should the tags on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons be interpreted?
Read by the game's server browser, the tags HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons publishes are: gmrust (Game mode): Rust survival, standard; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons are: 10x Rust servers and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server Details
HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
For the past 48 hours, server fps averaged 59, never dropping below 54. It held up to 120,911 entities: everything from buildings to deployables in the world. Memory use peaked at 4,344 MB. Players feel lag when fps is low and entity count climbs.
HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons uptime and reliability: what are they?
The server is online: HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons. According to its reported uptime, the last restart was about 5 hours ago. Over the past 7 full days, it was online 88 of 168 hours, 52% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons be found?
No region is given by HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 66.51.99.158:3900.
Settings & Map
Which map is used on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
A procedural map of size 4,500 and seed 1 is what HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
By its name, the gather rate is 10x on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Information
When does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons wipe?
The force wipe is the one monthly wipe on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 19 hours.
On HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons joining: how is it done?
Use the F1 console: client.connect 66.51.99.158:3900. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp500- Max players The server has 500 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.