ParadoxLabs
66.51.99.158:4301 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:12 UTC 10d ago | 0 | – | running | 0 |
| Wed 30 Sep, 01:03 UTC 14d ago | 2 | halved by day 2 | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of ParadoxLabs?
Over the last seven days, ParadoxLabs ranks #15,967 in player hours, which is in the top 71% of ranked servers.
What is the player count on ParadoxLabs?
ParadoxLabs: 0 players now, with 40 slots available. The seven-day average player count stands at 0.
Tags & Lists
What is the meaning of the tags on ParadoxLabs?
Read by the game's server browser, the tags ParadoxLabs publishes are: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
ParadoxLabs in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include ParadoxLabs are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is ParadoxLabs on?
The combination is Rust network protocol 2634 and build 167398 on Linux for ParadoxLabs. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on ParadoxLabs?
For the past 48 hours, server fps averaged 60, never dropping below 60. Buildings, deployables and the rest of the world accounted for up to 4,398 entities. The maximum memory used was 1,199 MB. A climbing entity count and low fps are felt by players as lag.
ParadoxLabs uptime and reliability: what are they?
ParadoxLabs is currently online. The uptime it reports shows a restart roughly 19 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 16 September 2026.
ParadoxLabs location: where is it?
No region is published by ParadoxLabs. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.51.99.158:4301 is its address.
Rules & Map
What is the map on ParadoxLabs?
On ParadoxLabs, the map is procedural, size 1,000 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What are the settings and rules for ParadoxLabs?
No gather rate appears in the name of ParadoxLabs. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Schedule
On what schedule does ParadoxLabs wipe?
The record holds too few wipes for ParadoxLabs to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 10 days 20 hours.
On ParadoxLabs, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Join Server
How can I connect to ParadoxLabs?
To connect, type client.connect 66.51.99.158:4301 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://paradoxlabs.dev is its website.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players The server has 40 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.