RADLANDS, TERRITORY WARS
66.51.99.158:4500 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:39 UTC 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RADLANDS, TERRITORY WARS ranking: what position does it hold?
Rank #15,899 over the last seven days in player hours: RADLANDS, TERRITORY WARS, inside the top 72% of ranked servers.
What is the player count on RADLANDS, TERRITORY WARS?
RADLANDS, TERRITORY WARS: 0 players now, with 100 slots available. The seven-day average player count stands at 0.
Tags & Lists
What is the meaning of the tags on RADLANDS, TERRITORY WARS?
Read by the game's server browser, the tags RADLANDS, TERRITORY WARS publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts128 (Group limit): Teams can have at most 128 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain RADLANDS, TERRITORY WARS?
These BestRustServers.xyz lists include RADLANDS, TERRITORY WARS: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is RADLANDS, TERRITORY WARS on?
On Linux, RADLANDS, TERRITORY WARS runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
RADLANDS, TERRITORY WARS performance: is it smooth?
For the past 48 hours, server fps averaged 58, never dropping below 50. It held up to 97,149 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,008 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is RADLANDS, TERRITORY WARS and is it online?
The server is online: RADLANDS, TERRITORY WARS. About 13 hours ago is when it last restarted, based on its uptime. It was up 96% of the time over the last 7 full days, 161 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
RADLANDS, TERRITORY WARS location: where is it?
There is no region published by RADLANDS, TERRITORY WARS. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.158:4500.
Rules & Map
What is the map on RADLANDS, TERRITORY WARS?
Generated by the game, the map on RADLANDS, TERRITORY WARS is procedural, size 4,096, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What rules and configuration does RADLANDS, TERRITORY WARS have?
A gather rate is not given in the name RADLANDS, TERRITORY WARS. No more than 128 players to a group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Cycle
RADLANDS, TERRITORY WARS wipe schedule: what does it show?
The record holds too few wipes for RADLANDS, TERRITORY WARS to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 days 22 hours.
On RADLANDS, TERRITORY WARS, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to RADLANDS, TERRITORY WARS?
Use the F1 console: client.connect 66.51.99.158:4500. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://obsidiangaming.org/.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts128,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts128- Group limit Teams can have at most 128 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.