Good Times Custom Maps Server I (PVE-Build)
NA 66.51.99.26:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
- wipe-day peak
- 7 players, last three wipes
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTCFW 12d ago | 7 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Good Times Custom Maps Server I (PVE-Build)?
Player hours over the last seven days place Good Times Custom Maps Server I (PVE-Build) at #382 in North America, and at #2,260 in the top 10% of ranked servers.
What is the player count on Good Times Custom Maps Server I (PVE-Build)?
3 of 50 slots are filled on Good Times Custom Maps Server I (PVE-Build) at the moment. Averaged across the last seven days: 2 players, peaking at 8. The busiest time in the last 48 hours was 05:00 UTC, when the average player count was 6.
Server Tags
What is the meaning of the tags on Good Times Custom Maps Server I (PVE-Build)?
For Good Times Custom Maps Server I (PVE-Build), the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^k (Build server): Base building and design practice; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Good Times Custom Maps Server I (PVE-Build)?
The BestRustServers.xyz lists that include Good Times Custom Maps Server I (PVE-Build) are: Best modded Rust servers, Best Rust build servers, Best Rust PvE servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
Good Times Custom Maps Server I (PVE-Build) Rust version: which one?
On Linux, Good Times Custom Maps Server I (PVE-Build) runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Good Times Custom Maps Server I (PVE-Build) smooth?
Over 48 hours, it averaged 58 server fps; the lowest was 38. The entity count reached 153,715, covering buildings, deployables and all other world objects. Memory use peaked at 4,837 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Good Times Custom Maps Server I (PVE-Build)?
At the moment, Good Times Custom Maps Server I (PVE-Build) is up. According to its reported uptime, the last restart was about 12 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Good Times Custom Maps Server I (PVE-Build)?
Its NA tag places Good Times Custom Maps Server I (PVE-Build) in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 66.51.99.26:28015.
Settings & Map
What is the map on Good Times Custom Maps Server I (PVE-Build)?
Generated by the game, the map on Good Times Custom Maps Server I (PVE-Build) is procedural, size 4,000, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
What are the settings and rules for Good Times Custom Maps Server I (PVE-Build)?
No gather rate appears in the name of Good Times Custom Maps Server I (PVE-Build). With no stated limit, groups default to 8 players. It runs build & creative, building sandbox, no gathering required. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
When does Good Times Custom Maps Server I (PVE-Build) wipe?
Once a month Good Times Custom Maps Server I (PVE-Build) wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 4 hours. Its tags give a wipe schedule of one month.
On Good Times Custom Maps Server I (PVE-Build), what occurs on wipe day?
The average busiest point of its recent wipes was 7 players. 4 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Good Times Custom Maps Server I (PVE-Build)?
Enter client.connect 66.51.99.26:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://gt-cm.net/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^k,NA,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^k- Build server Base building and design practice.
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.