Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK
NA 66.51.99.56:28025 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTCFW 12d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?
Player hours over the last seven days place Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK at #566 in North America, and at #3,200 in the top 14% of ranked servers.
Is Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK busy?
The current player count for Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK is 0, out of 50 slots. The seven-day average player count stands at 1, and the highest point was 7. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 4 players.
Tags and Filters
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK tags: what do they indicate?
The game's server browser reads these tags from Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins; modded (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?
These BestRustServers.xyz lists include Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK: Best modded Rust servers, Best Rust build servers, Best Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK Rust version: which one?
On Linux, Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK smooth?
Over 48 hours, it averaged 92 server fps; the lowest was 71. The entity count reached 143,410, covering buildings, deployables and all other world objects. At its highest, memory usage was 5,240 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK is currently online. The uptime it reports shows a restart roughly 20 hours ago. Over the past 7 full days, it was online 163 of 168 hours, 97% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK location: where is it?
In North America, Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.51.99.56:28025 is its address.
Rules & Map
Which map is used on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?
A procedural map of size 5,000 and seed 1337 is what Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What rules and configuration does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK have?
The name Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. The server has VAC on.
Wipe Information
On what schedule does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK wipe?
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 20 hours. Monthly wipes appear in its tags.
What happens on wipe day on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?
The average busiest point of its recent wipes was 5 players. 24 hours into the latest wipe, the crowd reached its peak.
Connect
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK joining: how is it done?
To connect, type client.connect 66.51.99.56:28025 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://discord.com/invite/3Q75JAwrnd.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167781,ts8,modded
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
modded- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.