dont join
NA 66.51.99.38:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe · high confidence
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 02:58 UTC 14d ago | 2 | – | running | 1 |
| Wed 30 Sep, 20:16 UTC 14d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
dont join ranking: what position does it hold?
In North America, dont join is #1,542; across all ranked servers, #15,886 on player hours over the last seven days, in the top 72%.
What is the player count on dont join?
dont join: 0 players now, with 50 slots available. The average player count over the last seven days is 0.
Server Tags
What is the meaning of the tags on dont join?
For dont join, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166448 (Build): Game build number: 166448; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does dont join appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include dont join are: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server Overview
What Rust version is dont join on?
On Linux, dont join runs Rust network protocol 2634 and build 166448. Joining requires the same protocol; Steam updates your game for you.
dont join performance: is it smooth?
Its average server fps over the last 48 hours was 57, with a low of 29. Buildings, deployables and the rest of the world accounted for up to 94,200 entities. At its highest, memory usage was 5,319 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is dont join and is it online?
dont join is currently online. About 14 days 4 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 30 September 2026.
dont join location: where is it?
In North America, dont join lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 66.51.99.38:28025.
Rules and Settings
Which map is used on dont join?
On dont join, the map is procedural, size 4,020 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
dont join rules and settings: what are they?
A gather rate is not given in the name dont join. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC: on.
Wipe Schedule
dont join wipe schedule: what does it show?
dont join wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 14 days 15 hours. The tags declare wipes once a month.
What happens on wipe day on dont join?
The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd reached its peak.
Join Server
dont join joining: how is it done?
Use the F1 console: client.connect 66.51.99.38:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,gmrust,cs166448,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166448- Build Game build number: 166448.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.