Ya Dig It
66.51.99.64:28045 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- usual gap
- 17 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:55 UTC 13h ago | – | – | running | 0 |
| Sat 26 Sep, 18:04 UTC 17d ago | 2 | halved by day 2 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Ya Dig It ranking: what position does it hold?
In the top 72% of all ranked servers, Ya Dig It is #15,966 on player hours for the last seven days.
Is Ya Dig It busy?
The current player count for Ya Dig It is 0, out of 50 slots. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on Ya Dig It be interpreted?
The game's server browser reads these tags from Ya Dig It: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): This server wipes once a month on the force wipe; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Ya Dig It appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Ya Dig It: Best modded Rust servers. These filters on the server list display it: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server Overview
Ya Dig It Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for Ya Dig It. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Ya Dig It smooth?
Over 48 hours, it averaged 24 server fps; the lowest was 5. Buildings, deployables and the rest of the world accounted for up to 388,836 entities. Memory use peaked at 13,155 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Ya Dig It?
At the moment, Ya Dig It is up. About 12 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 26 September 2026.
What is the location of Ya Dig It?
There is no region published by Ya Dig It. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 66.51.99.64:28045.
Settings & Map
Ya Dig It map: which one is it?
A procedural map of size 6,000 and seed 1 is what Ya Dig It runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Ya Dig It?
No gather rate appears in the name of Ya Dig It. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. Rust premium status is required to join. VAC: on.
Wipe Schedule
When does Ya Dig It wipe?
Ya Dig It wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 13 hours. The tags declare wipes once a month.
On Ya Dig It, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 23 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
Connect
Ya Dig It joining: how is it done?
Enter client.connect 66.51.99.64:28045 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. Rust premium status is required to join.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Mods and access
^q- Premium Rust premium status is required to join.
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.