Cocky US | 3x Weekly
66.51.99.70:28120 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 10:01 UTC, in 1d 23h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 23hFri 16 Oct, 10:01 UTC
- 8d 23hFri 23 Oct, 10:01 UTC
- 15d 23hFri 30 Oct, 10:01 UTC
- 22d 8hThu 5 Nov, 19:00 UTCFW
- 22d 23hFri 6 Nov, 10:01 UTC
- 29d 23hFri 13 Nov, 10:01 UTC
- 36d 23hFri 20 Nov, 10:01 UTC
- 43d 23hFri 27 Nov, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:01 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Cocky US | 3x Weekly sit in the rankings?
Rank #15,947 over the last seven days in player hours: Cocky US | 3x Weekly, inside the top 72% of ranked servers.
How many players are on Cocky US | 3x Weekly?
The current player count for Cocky US | 3x Weekly is 0, out of 150 slots. The average player count over the last seven days is 0.
Server Tags
Cocky US | 3x Weekly tags: what do they indicate?
For Cocky US | 3x Weekly, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): The server has 150 slots; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Cocky US | 3x Weekly in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Cocky US | 3x Weekly are: 3x Rust servers by live players, Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server Overview
What Rust version is Cocky US | 3x Weekly on?
Rust network protocol 2634 and build 167781 on Linux is what Cocky US | 3x Weekly uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Cocky US | 3x Weekly?
Its average server fps over the last 48 hours was 60, with a low of 49. It held up to 19,025 entities: everything from buildings to deployables in the world. Memory use peaked at 1,351 MB. What players experience as lag is low fps combined with a rising entity count.
Cocky US | 3x Weekly uptime and reliability: what are they?
At the moment, Cocky US | 3x Weekly is up. According to its reported uptime, the last restart was about 23 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 1 October 2026.
Cocky US | 3x Weekly location: where is it?
No region tag is published by Cocky US | 3x Weekly, but its name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 66.51.99.70:28120 is its address.
Rules & Map
What is the map on Cocky US | 3x Weekly?
A procedural map of size 1,400 and seed 1337 is what Cocky US | 3x Weekly runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
What are the settings and rules for Cocky US | 3x Weekly?
By its name, the gather rate is 3x on Cocky US | 3x Weekly. No more than 12 players to a group. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does Cocky US | 3x Weekly wipe?
The prediction for Cocky US | 3x Weekly follows its tag, since too few wipes are on record to confirm its schedule. Due next is a wipe on Friday 16 October at 10:01 UTC. The world in play was made 12 days. The tags state a weekly wipe cycle.
On Cocky US | 3x Weekly, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Cocky US | 3x Weekly?
To connect, type client.connect 66.51.99.70:28120 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp150,ptrak,$r?,v2634,^w,gmrust,cs167781,ts12,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp150- Max players The server has 150 slots.
ts12- Group limit Team size is capped at 12.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.