R+K_Rust
66.68.143.217:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 9
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UTCFW 13d ago | 2 | – | running | 0 |
| Wed 16 Sep, 18:15 UTC 28d ago | 2 | halved by day 9 | 15.1 days | 0 |
| Wed 16 Sep, 04:15 UTC 28d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does R+K_Rust sit in the rankings?
Over the last seven days, R+K_Rust ranks #14,260 in player hours, which is in the top 64% of ranked servers.
Is R+K_Rust busy?
0 of 10 slots are filled on R+K_Rust at the moment. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 02:00 UTC saw the highest activity, with an average of 0 players.
Tags and Filters
How should the tags on R+K_Rust be interpreted?
The game's server browser reads these tags from R+K_Rust: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does R+K_Rust appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include R+K_Rust: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is R+K_Rust on?
The combination is Rust network protocol 2634 and build 166494 on Windows for R+K_Rust. Steam updates your game automatically, but it needs to match the protocol to join.
R+K_Rust uptime and reliability: what are they?
R+K_Rust is currently online. Over the past 7 full days, it was online 81 of 168 hours, 48% of the time. On 15 September 2026, BestRustServers.xyz saw it for the first time.
R+K_Rust location: where is it?
No region is given by R+K_Rust. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.68.143.217:28015.
Settings & Map
What is the map on R+K_Rust?
Generated by the game, the map on R+K_Rust is procedural.
What rules and configuration does R+K_Rust have?
The name R+K_Rust carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
When does R+K_Rust wipe?
With irregular wipe times on R+K_Rust, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 13 days.
What happens on wipe day on R+K_Rust?
Across its recent wipes, the busiest point averaged 2 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 9.
Join Server
What is the process to join R+K_Rust?
Use the F1 console: client.connect 66.68.143.217:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.