DevSG Rusted
67.187.122.16:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
DevSG Rusted ranking: what position does it hold?
Over the last seven days, DevSG Rusted ranks #15,915 in player hours, which is in the top 72% of ranked servers.
How many players are on DevSG Rusted?
The current player count for DevSG Rusted is 0, out of 50 slots. The average player count over the last seven days is 0.
Tags and Filters
DevSG Rusted tags: what do they indicate?
For DevSG Rusted, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
DevSG Rusted in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include DevSG Rusted are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is DevSG Rusted on?
The combination is Rust network protocol 2634 and build 166652 on Linux for DevSG Rusted. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of DevSG Rusted?
DevSG Rusted is currently online. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 3 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of DevSG Rusted?
No region is published by DevSG Rusted. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 67.187.122.16:28015 is its address.
Rules & Map
Which map is used on DevSG Rusted?
A procedural map is what DevSG Rusted runs, generated by the game.
What are the settings and rules for DevSG Rusted?
A gather rate is not given in the name DevSG Rusted. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.
Wipe Information
DevSG Rusted wipe schedule: what does it show?
Too few wipes are on record for DevSG Rusted to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 10 days 23 hours.
Join Server
What is the process to join DevSG Rusted?
Enter client.connect 67.187.122.16:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.