The Coop - Development and Testing
67.187.8.198:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
The Coop - Development and Testing ranking: what position does it hold?
Rank #11,714 over the last seven days in player hours: The Coop - Development and Testing, inside the top 53% of ranked servers.
How many players are on The Coop - Development and Testing?
The server The Coop - Development and Testing is currently offline; it was last seen 6 hours ago. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 13:00 UTC, when the average player count was 1.
Tags & Lists
What is the meaning of the tags on The Coop - Development and Testing?
For The Coop - Development and Testing, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain The Coop - Development and Testing?
The BestRustServers.xyz lists that include The Coop - Development and Testing are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
The Coop - Development and Testing Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for The Coop - Development and Testing. Joining requires the same protocol; Steam updates your game for you.
The Coop - Development and Testing uptime and reliability: what are they?
Last seen 6 hours ago, The Coop - Development and Testing is currently offline. 7 of 24 hours online over the last 1 full day, giving an uptime of 29%. The first time BestRustServers.xyz saw it was on 13 October 2026.
Where can The Coop - Development and Testing be found?
No region is given by The Coop - Development and Testing. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 67.187.8.198:28015 is its address.
Settings & Map
What is the map on The Coop - Development and Testing?
Generated by the game, the map on The Coop - Development and Testing is procedural.
The Coop - Development and Testing rules and settings: what are they?
The name The Coop - Development and Testing carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
The Coop - Development and Testing wipe schedule: what does it show?
The record holds too few wipes for The Coop - Development and Testing to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 31 hours.
Connect
What is the process to join The Coop - Development and Testing?
To connect, type client.connect 67.187.8.198:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp5- Max players Slots: 5.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.