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32,390 players on 11,447 servers

Online #4,755

Ironwood Refuge PVE

67.210.97.252:27044 checked 10m ago

moddedoxide

Players

Now0/50
Peak, 48 hours1
7-day average0
7-day peak4
AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:46 UTC 8d ago 5 – running 0
Tue 6 Oct, 13:09 UTC 8d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
38/300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
10/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
2/200

Quick answers

from the figures on this page

Player Count

Where does Ironwood Refuge PVE sit in the rankings?

In the top 21% of all ranked servers, Ironwood Refuge PVE is #4,755 on player hours for the last seven days.

What is the player count on Ironwood Refuge PVE?

0 of 50 slots are filled on Ironwood Refuge PVE at the moment. Averaged across the last seven days: 0 players, peaking at 4. In the last 48 hours, 04:00 UTC saw the highest activity, with an average of 1 players.

Server Tags

What is the meaning of the tags on Ironwood Refuge PVE?

Read by the game's server browser, the tags Ironwood Refuge PVE publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain Ironwood Refuge PVE?

The BestRustServers.xyz lists that include Ironwood Refuge PVE are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

Ironwood Refuge PVE Rust version: which one?

The combination is Rust network protocol 2634 and build 167781 on Linux for Ironwood Refuge PVE. Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on Ironwood Refuge PVE?

Its average server fps over the last 48 hours was 63, with a low of 40. Buildings, deployables and the rest of the world accounted for up to 109,893 entities. Memory use peaked at 3,743 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is Ironwood Refuge PVE and is it online?

Ironwood Refuge PVE is currently online. About 6 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 6 October 2026.

Where can Ironwood Refuge PVE be found?

No region is published by Ironwood Refuge PVE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 67.210.97.252:27044 is its address.

Settings & Map

Ironwood Refuge PVE map: which one is it?

Generated by the game, the map on Ironwood Refuge PVE is procedural, size 4,500, seed 188624991. On RustMaps, from this page, the same size and seed show the same map.

What rules and configuration does Ironwood Refuge PVE have?

The name Ironwood Refuge PVE carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.

Wipe Cycle

On what schedule does Ironwood Refuge PVE wipe?

Ironwood Refuge PVE's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 8 days 8 hours.

What happens on wipe day on Ironwood Refuge PVE?

The average busiest point of its recent wipes was 5 players. 8 hours after the latest wipe, the crowd hit its peak.

Connect

What is the process to join Ironwood Refuge PVE?

To connect, type client.connect 67.210.97.252:27044 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp50
Max players Slot count is 50.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.