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BestRustServers.xyz

34,642 players on 11,470 servers

Online #15,961

TurtleTown

68.102.214.53:28015 checked 9m ago

moddedoxide

Players

Now0/20
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
23/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
25/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
7/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
10/700

Quick answers

from the figures on this page

Player Count

What is the rank of TurtleTown?

Rank #15,961 over the last seven days in player hours: TurtleTown, inside the top 71% of ranked servers.

What is the player count on TurtleTown?

The current player count for TurtleTown is 0, out of 20 slots. The average player count over the last seven days is 0.

Tags & Lists

How should the tags on TurtleTown be interpreted?

Read by the game's server browser, the tags TurtleTown publishes are: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slot count is 20; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does TurtleTown appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include TurtleTown are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

TurtleTown Rust version: which one?

Rust network protocol 2634 and build 166652 on Windows is what TurtleTown uses. Joining requires the same protocol; Steam updates your game for you.

TurtleTown performance: is it smooth?

Over 48 hours, it averaged 158 server fps; the lowest was 129. Buildings, deployables and the rest of the world accounted for up to 118,630 entities. The maximum memory used was 4,601 MB. What players experience as lag is low fps combined with a rising entity count.

How reliable is TurtleTown and is it online?

The server is online: TurtleTown. According to its reported uptime, the last restart was about 7 days 19 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 6 October 2026.

TurtleTown location: where is it?

No region is given by TurtleTown. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 68.102.214.53:28015.

Rules and Settings

Which map is used on TurtleTown?

On TurtleTown, the map is procedural, size 4,500 with seed 263788365, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

What are the settings and rules for TurtleTown?

A gather rate is not given in the name TurtleTown. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.

Wipe Cycle

On what schedule does TurtleTown wipe?

The record holds too few wipes for TurtleTown to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 7 days 21 hours.

Connect

How can I connect to TurtleTown?

Use the F1 console: client.connect 68.102.214.53:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players Slot count is 20.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.