SavageSMP
68.49.47.44:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does SavageSMP sit in the rankings?
Over the last seven days, SavageSMP ranks #16,013 in player hours, which is in the top 69% of ranked servers.
What is the player count on SavageSMP?
At this moment, SavageSMP is offline, with the last sighting 12 days 7 hours ago.
Tags and Filters
What is the meaning of the tags on SavageSMP?
The game's server browser reads these tags from SavageSMP: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163493 (Build): Game build number: 163493; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
SavageSMP in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include SavageSMP: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
SavageSMP Rust version: which one?
The combination is Rust network protocol 2633 and build 163493 on Windows for SavageSMP. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of SavageSMP?
Offline now for SavageSMP, last seen 12 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can SavageSMP be found?
There is no region published by SavageSMP. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 68.49.47.44:28015.
Rules & Map
Which map is used on SavageSMP?
Generated by the game, the map on SavageSMP is procedural.
SavageSMP rules and settings: what are they?
No gather rate appears in the name of SavageSMP. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
SavageSMP wipe schedule: what does it show?
SavageSMP's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 35 days 4 hours.
Join Server
What is the process to join SavageSMP?
Use the F1 console: client.connect 68.49.47.44:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163493- Build Game build number: 163493.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.